Over the years, there have been a number of significant changes to the Model Policy based on attendee feedback and the expansive nature of the convention. The current Model Policy, as enacted for AdeptiCon 2010 and updated for 2011, is much more lenient in terms of model ranges, model legality and the use of scratch built models. The Model Policy exists solely to create a set of reasonable expectations regarding what people will actually bring to the convention. It is not our intention to stifle creativity or ingenuity. If after reading the Model Policy you still have specific questions regarding your models, army or theme – please contact us!
All attendees are encouraged to give the following policy a good once over prior to planning out their forces for AdeptiCon 2011.
++ AdeptiCon 2011 Model Policy ++
AdeptiCon is one of the world's largest independent convention experiences for the miniature wargaming enthusiast. AdeptiCon promotes not only strategy and competition at the tournament level, but also creativity and artistry at the model level. Because AdeptiCon attracts hundreds of gamers from many different backgrounds, playing styles, and locales, there are a few rules regarding the appropriateness of the models used during the convention that must be followed to help ensure that both of the above aspects of the hobby are acknowledged:
- ALL models, for ALL game systems must be painted to a 3-color minimum standard unless otherwise specified in the event rules. If you cannot meet this requirement, please contact us.
- Units must always be represented by appropriate models. This is the single, most important rule. The 'What You See Is What You Get' (WYSIWYG) rule is in effect for all tournaments. That means all units MUST be easily identifiable as the particular choice they represent and that any and all weapons/options taken for a unit MUST be clearly represented on the model(s). Models not appropriately represented will be removed from the game.
- Unless otherwise specified in the event rules, your army should be primarily constructed of models from the given game system and the appropriate model range(s). Supplementing your army with models from outside the game system is acceptable but should NOT be the norm.
- Game systems that do not have a dedicated model range (e.g., Warhammer Ancient Battles) may use any appropriate models to represent their force(s) as long as they are within the spirit of the game system and the force which they represent.
- The size and shape of all model bases MUST be appropriate for the given game system. Models, such as vehicles, that do not require bases MUST maintain the intended size, shape, aesthetic consistency and height of the model represented.
- Scratch built models and conversions can be used for units, but must adhere to the following guidelines:
- Models may NOT contain significant elements of pre-assembled and/or pre-painted models or toys.
- Models MUST be consistent with the look and feel of the game system they belong in. Scratch built models should aesthetically evoke the production-quality models they are intended to represent.
- Models MUST adhere to all the above restrictions.
- Create an email with at least 3 quality digital photos of the completed model. Include one picture with a standard infantry figure or infantry stand in order to display the scale of the scratch built model or conversion. List the majority of the components used to complete the model. Give a brief description of how the scratch built model/conversion was completed. Describe how your model is superior or at least comparable to the existing model it is replacing.
- Send this email to email@example.com.
- Your model will be evaluated, and you will receive an official response from an AdeptiCon judge via email with its playability at AdeptiCon 2011.